2.4 Full Patch Notes

Pubblicato: 9 febbraio 2008 in Giochi

World of Warcraft PTR Patch 2.4.0

The latest test realm patch notes can always be found at WoW -> Test Realm Patch Notes

The latest patch notes can always be found at WoW -> Patch Notes -> Current Patch Notes

The Sunwell Isle

  • The Sunwell Isle is now available for play. This area includes
    a new quest hub and 5-player and 25-player instances. Join the
    Shattered Sun Offensive in shutting down Kael’thas’ nefarious
    operations. This new force is comprised by both the Aldor and Scryers
    and is led by the Naaru. Players will take part in claiming Sun’s Reach
    and setting up a larger base of operation to stop Kael’thas and the
    Legion.

Combat Log Improvements

  • The combat log has undergone improvements that allow more
    robust combat filtering including the ability to define custom colors
    for enemies and friends as well as combat filtering for self and
    others.

General

  • The combined forces of Shattrath have launched an attack on
    the Isle of Quel’Danas, to confront Kael’thas and the Legion at the
    Sunwell and surrounding areas. Players will now be able to gain
    reputation with the Shattered Sun Offensive and participate in a new
    set of daily quests.

  • A representative of the Keepers of Time has been spotted at
    the World’s End Tavern in Shattrath. Players in good standing with the
    faction will be granted ease of passage to the Caverns of Time.

  • Characters will now retain talented spell ranks so when they retalent they do not have to relearn the spells from trainers.
  • Spell Haste: Spell haste now reduces the global cooldown on
    spells, down to a minimum of 1 second. This change does not apply to
    melee and ranged abilities.

  • Item Cast Spells: Many spells cast by items were being cast
    as if the caster were the same level as the item. Most of those will
    now cast at the player’s level, giving them a reasonable chance to
    miss, be dispelled, or be resisted.

  • Spirit-Based Mana Regeneration: This system has been
    adjusted so that as your intellect rises, you will regenerate more mana
    per point of spirit.

Racials

  • Find Treasure: This ability no longer deactivates upon death.

Druids

  • Empowered Rejuvenation: This talent now properly affects the final heal from Lifebloom.
  • Gift of Nature: This talent now properly affects the healing from Tranquility.
  • Insect Swarm: Casting lower ranks of this spell is now properly penalized like other healing and damage effects.
  • Lacerate: This ability now deals additional damage based on the attack power of the Druid.
  • Mangle (Bear) now properly triggers a 1.5 second global cooldown, increased from 1.0.
  • Natural Perfection: This ability will no longer be triggered
    by taking critical strikes while sitting. In addition, it is now
    affected by the Subtlety talent.

  • When a Druid in cat form casts Pounce it will now properly animate.

Hunter

  • Equipping a thrown weapon while in the middle of an Auto-Shot will no longer cause animation issues.
  • Casting Flare while in any way not visible, will no longer cause your flare to be invisible to other players.
  • The stamina tooltip for hunter pets will now display the proper health increase.

Mages

  • Using low ranks of Fire Ward and Frost Ward spell will now be penalized the same way healing spells are penalized.
  • Fire Ward: Using low ranks of this spell is now properly penalized like other healing spells are penalized.
  • Frost Ward: Using low ranks of this spell will now be penalized the same way healing spells are penalized.
  • Frostbite: When a frost spell is reflected back at a Mage, it is now possible for the Mage to suffer from the Frostibte effect.
  • Ice Barrier: Using low ranks of this spell will now be penalized the same way healing spells are penalized.
  • Permafrost: This talent will now correctly increase the
    movement slowing effect of frost Armor instead of the attack speed
    slow.

  • Spellsteal will no longer overwrite a longer duration buff.
  • The casting bar will now display properly when casting Blizzard or Rain of Fire with spell haste.

Paladins

  • Avenger’s Shield, Holy Shield and Holy Shock: Casting lower
    ranks of these spells is now properly penalized like other healing and
    damage effects.

  • Divine Illumination: The mana energize from this talent no longer has a chance to set off other triggered effects.
  • Holy Shield and Holy Shock: Casting lower ranks of these
    spells is now properly penalized like other healing and damage effects.

  • Judgment of Wisdom: Some abilities (such as Frostbolt) were
    not triggering the mana energize effect from this spell. This has now
    been fixed.

Priests

  • Fear Ward is now usable while in Shadow form.
  • Inner Focus: Chastise now benefits from Inner Focus. In addition, Starshards no longer consumes Inner Focus.
  • Power Word: Shield: Using low ranks of this spell will now be penalized the same way healing spells are penalized.
  • Prayer of Mending: This spell will now fade from players who leave or enter an instance, change continents, or exit the game.
  • Shadowguard: No longer consumes the charge of Inner Focus when triggered.
  • Silent Resolve:This talent is now affects Surge of Light,
    Power Infusion, Inspiration, Spirit Tap, Blackout, Levitate, Shackle
    Undead, Touch of Weakness, Hex of Weakness, and Symbol of Hope.

  • Touch of Weakness: No longer consumes the charge of Inner
    Focus when triggered. It will also function properly even when the
    Priest with Touch of Weakness on is silenced or stunned.

  • Vampiric Touch: Casting lower ranks of this spell is now properly penalized like other healing and damage effects.

Rogues

  • Cheat Death: A combat log message will now show when this ability activates.
  • Vanish: This ability will no longer sometimes cause the UI to display Shadowmeld as active when it has been cancelled.
  • Abilities that can be used while stealthed, without breaking
    stealth, can now be cast without breaking Vanish when used at the same
    time.

  • Sap mechanic changed from “Incapacitate” to “Sap”. This will
    allow more humanoids that were previously immune to Sap to be
    vulnerable to Sap, but still immune to Gouge. Note that anything that
    removed Sap previously will still remove Sap after the change.

Shaman

  • Call of Thunder: (Rank 5) now gives 5% critical strike chance.
  • Earth Shield: Mana cost reduced roughly in half, and charges reduced from 10 to 6.
  • Elemental Focus: This buff will no longer be removed when Shamanistic Focus is triggered.
  • Healing Grace: This talent now reduces the chance your spells will be dispelled by 10/20/30%.
  • Rockbiter Weapon: Tooltip and error messages have been adjusted slightly.
  • Stormstrike has a new icon.
  • Totem timer icons will now show up under your player portrait
    when you cast totem spells. Right-clicking a totem timer icon will
    destroy that totem.

  • The Shaman spell Fire Nova Totem will no longer sometime detonate without doing any damage.

Warlocks

  • Demonic Knowledge: This buff will no longer remain on enslaved demons when Enslave Demon is removed.
  • Ritual of Summoning can be used to summon players into instances if they meet the instance requirements.
  • Shadow Ward: Using low ranks of this spell will now be penalized the same way healing spells are penalized.

Warriors

  • Endless Rage will now give the correct amount of rage as intended from damage dealt by a Warrior.
  • Stances: It is no longer possible to accidentally change into
    a stance you are already in via macros (resulting in a global cooldown
    and loss of rage).

  • Whirlwind: Critical strikes with the off-hand weapon from this ability can now trigger Flurry and Rampage.
  • Flurry will properly refresh if a crit occurs with 1 charge left.
  • Improved Hamstring (Arms) effect is now subject to diminishing returns when used in PvP.

PvP

  • Diminishing returns on honor for kills is being eliminated.
  • Honor will now be instantly calculated, and available for player use.
  • Players that have the resurrection sickness debuff will be worth no honor.
  • Added new PvP daily quests that send players to Halaa and the
    Spirit Towers of the Bone Wastes. These quests are available for
    Alliance and Horde at their respective local quest hubs.

  • Arenas
    • Shadow Sight now increases damage taken by 5% rather than
      dealing damage over time. Duration has been reduced from 21 seconds to
      15 seconds.
  • Battlegrounds
    • If a player dies 50 times or more in a battleground, they will no longer be worth honor for the remainder of that battle.
    • When you first enter a battleground, messages about other
      players joining the battleground will be linked together for the first
      minute. You will see a message in AV like "28 players joined" rather
      than a line for each player that joined. After the first minute, it
      will work as it always has. In addition all of the messages about other
      players leaving the battleground and getting marks of honor once the
      battleground is complete have been removed.

    • Alterac Valley
      • Captain Balinda Stonehearth’s spells have been simplified, and
        she can no longer be slowed or locked out of a school with interrupts
        (although she can still be interrupted).

      • Vanndar Stormpike and Captain Balinda Stonehearth have had their health totals reduced.
      • Warmasters/marshals in Alterac Valley now increase each other’s maximum health and damage by 25%. This is a stacking effect.
      • Horde players will now start the battle closer to Drek’Thar and Frostwolf Keep.
    • Warsong Gulch
      • When both flags are held, the flag carriers will receive 50%
        increased damage done to them after approximately 10 minutes and 100%
        increased damage after approximately 15 minutes.

      • Flag carriers can now be tracked 45 seconds after picking up the flag.

Professions

  • Added several new tradeskill items to the new Sunwell Daily faction vendor:
    • Enchanting recipe to shatter a Void Crystal into two Large Prismatic Shards.
    • Enchanting recipe to increase Defense Rating by 15 for chest armor.
    • Three jewelcrafting recipes to cut gems with spell haste from Dawnstones, Talasite, and noble Topaz.
    • Two new meta gem recipes.
  • Alchemy
    • Gift of Arthas now stacks to 20.
  • Cooking
    • Broiled Bloodfin now increases resistances to all schools of magic instead of increasing Stamina and Spirit.
    • New recipes, Charred Bear Kabobs and Juicy Bear Burgers, can
      be purchased from either Bale (Horde) or Malygen (Alliance) in Felwood.
      These recipes requires 250 skill to learn, and are created from meat
      found on level 48-56 bears. This will aid players in leveling up their
      cooking skill to 300 without fishing.
  • Enchanting
    • Reduced the materials required for Enchant Shield – Resistance
  • Engineering
    • Gagsprocket in Ratchet now sells the plans for the Minor Recombobulator.
    • Goblin Jumper Cables and Goblin Jumper Cables XL now display cooldown information in their tooltips.
    • Removed the level requirement for the Craftsman’s Monocle.
    • The stun caused by engineering Bombs and Grenades is now
      considered an Incapacitate effect and uses the appropriate Incapacitate
      diminishing returns. Bomb and Grenades can now inflict damage to
      targets immune to Stun and Incapacitate effects.

    • A new recipe has been added for Rocket Boots Xtreme Lite, a
      cloth version of the Rocket Boots Xtreme. This pattern drops from
      Mechano-Lord Capacitus.

    • Rocket Boots Xtreme now have all their stat points allocated toward Attack Power, and will no longer have Stamina.
    • Rocket Boots Xtreme and Rocket Boots Xtreme Lite will cause
      players to drop a PvP flag if used while carrying one. (Warsong Gulch,
      Eye of the Storm, and Zangarmarsh)
  • Fishing
    • New Fishing Daily Quests! Visit the mysterious old man fishing
      at Silmyr Lake outside of Shattrath City to discover what treasures he
      has to offer.

    • Find Fish now correctly tracks Schools of Tastyfish and Muddy Churning Waters.
  • Herbalism
    • Ancient Lichen now has a chance to drop a Fel Lotus where it used to drop a piece of random green jewelry.
    • Black Lotus replaced by Fel Lotus in herbalism skinning tables for Outland creatures.
    • Increased the chance that Felweed, Dreaming Glory, Ragveil, and Flame Caps will contain a Fel Lotus.
    • Warp Splinter can now be skinned with Herbalism in heroic difficulty.
  • Leatherworking
    • Shadow Oil will now fit into Leatherworking Bags.
  • Mining
    • Increased the skill up potential for most smelting recipes.

Quests

  • New Daily Dungeon quests for both the heroic and non-heroic five-person Magister’s Terrace dungeon at the Sunwell.
  • Dungeon and Group Quest Experience: The amount of experience
    awarded for dungeon and 5-person group quests in Outland has been
    increased in almost all cases.

  • The number of elite Shadowsworn Drakonid patrollers on the
    Ata’mal Terrace has been cut in half. Most of the remainder have had
    their patrol paths lengthened.

  • Increased the slots on Old Blanchy’s Feed Pouch to 8.
  • The Thunderspike no longer sparkles for Alliance characters, nor does it show up on the mini-map when Find Treasure is in use.
  • "Zapper Fuel" is now flagged as a Sunken Temple dungeon quest.

Dungeons and Raids

  • All 25-player raid bosses have had their cash drops increased!
  • All 25- player raid bosses that drop set tokens will now drop an additional token!
  • Players will no longer require an attunement quest to enter Hyjal.
  • Players will no longer require an attunement quest to enter the Black Temple.
  • Players who have completed the attunement quests for Black Temple and Hyjal will be granted the title of “Hand of A’dal”.
  • You may now fight Prince Kael’thas and Lady Vashj without first killing all the other bosses in their respective dungeons.
  • The Unstable Cloud and Frost Breath spells are now treated properly as a movement impairing spells.
  • Non-corporeal Undead and Mechanical creatures are now susceptible to bleed effects.
  • Elemental creatures are no longer explicitly immune to poison
    and disease effects. Elementals with nature school immunities will
    still be immune to nature-based poisons, however.

  • Gems obtained through Heroic difficulty instances are no longer Unique-equipped.
  • Loot dropped by Doomlord Kazzak and Doomwalker has been
    changed to Bind on Equip. In addition, the cash dropped by these bosses
    has been significantly increased.

  • Scale of the Sands reputation will now be awarded in Hyjal at a much higher rate.
  • Caverns of Time: Heroic Black Morass
    • Rift Keepers and Rift Lords now have reduced hit points.
  • Caverns of Time: Mount Hyjal
    • The Vials of Eternity quest is no longer necessary for entry to Hyjal. This quest is still required for faction rings.
    • Azgalor’s Rain of Fire now affects a smaller area.
  • Caverns of Time: Old Hillsbrad
    • The Human Illusion effect will now always be removed properly when a player leaves the instance.
  • Hellfire Citadel: Magtheridon’s Lair
    • Many gameplay elements of the encounters in Magtheridon’s Lair
      have been changed to decrease their overall complexity and difficulty.
  • Tempest Keep: Kael’thas
    • The Vapor Clouds in the Kael’thas encounter are significantly easier to see.
  • Tempest Keep: The Mechanar
    • The Mechanar: It is no longer possible to gain an additional
      Badge of Justice by bringing Cache of the Legion keys obtained in other
      copies of the instance.
  • Tempest Keep: The Eye
    • Void Reaver is now immune to Vindication again.

Items

  • Players will now be able to purchase level 70 Superior quality PvP items from reputation vendors.
  • Avatar Regalia: The two-piece bonus from this set will now be consumed by Vampiric Embrace as intended.
  • Bloody Brass Knuckles, Eerie Stable Lantern, Baelog’s Shortbow, and Snakeskin Bag have been upgraded to Superior items.
  • Blue Suede Shoes can now be disenchanted.
  • Crystalforged Raiment: The two-piece set bonus will now work
    properly. Additionally, the four piece bonus will now only work on the
    next Holy Light cast, as intended.

  • Cyclone Regalia: Trade skills will no longer consume the Energized effect.
  • Deadman’s Hand: This item’s effect now works while the victim
    is sitting. In addition, its effect is now properly considered a root
    for purposes of being dispelled or removed.

  • Discombobulator Ray: This item will again not work on mounted players.
  • Gladiator’s Leather Gloves: This arena bonus will now
    properly school lock enemies when the damage from Deadly Throw causes
    them to stop channeling.

  • Gnomish Poultryizer: This item will again not work on mounted players.
  • Goblin Rocket Launcher: Creatures will no longer gain health while affected by the Stun from this item.
  • Heavy Netherweave Bandage: It is no longer possible to have two players bandage the same target simultaneously using this item.
  • Netherweave Bandage: It is no longer possible to have two players bandage the same target simultaneously using this item.
  • Idol of the Crescent Goddess: The mana discount on Regrowth has been increased.
  • Idol of Feral Shadows: The bonus damage to Rip has been increased.
  • Idol of the Raven Goddess: The bonus healing, critical strike
    rating, and spell critical strike rating from this item have been
    increased. In addition, it no longer sometimes fails to apply the
    healing bonus.

  • Idol of the Unseen Moon: The cooldown added in a previous patch has been removed.
  • Idol of Ursoc: The bonus damage to Lacerate has been
    increased and the tooltip clarified to indicate it applies to both
    initial and periodic damage.

  • Idol of the White Stag: Duration increased.
  • Items intended for Retribution Paladins have had their stats
    adjusted. Retribution Paladins should see an increase in dps as a
    result.

  • Jade Pendant of Blasting: This item no longer increases physical damage dealt.
  • Libram of Absolute Truth: The Holy Light mana discount has been increased.
  • Libram of Divine Purpose: The bonus damage on Seal and Judgment of Righteousness has been increased.
  • Libram of Mending: The mana regeneration buff has had its duration increased.
  • Libram of Righteous Power: The bonus damage for Crusader Strike has been increased.
  • Libram of Souls Redeemed: The bonus for Flash of Light has been decreased and the bonus for Holy Light has been increased.
  • Libram of Wracking: This item now increases the damage on Holy Wrath and Exorcism instead of decreasing their mana cost.
  • Mojo: A pvp-flagged player can no longer kiss Mojo and cause non-flagged players to become flagged.
  • Moongraze Stag Tenderloin can now be consumed by hunter pets that eat meat.
  • Noggenfogger Elixir: It is no longer possible using this item to keep the Old Hillsbrad human illusion outside of the instance.
  • Pendant of the Violet Eye: Paladin Judgment spells will again properly trigger this item.
  • Players can now only carry 80 Conjured Manna Biscuits at a time.
  • Steam Tonk Controller: This item can no longer trigger the
    Warrior talent Second Wind when it is driven out of range by the
    Warrior.

  • The On Use effect has been properly changed to passive for
    the following items: Blue Overalls, Brantwood Sash, Firewalker Boots,
    Gloves of Kapelan, Hellion Boots, Hibernal Gloves, Hibernal Pants,
    Kimbra Boots, Mistscape Gloves, Nightsky Trousers, Sacred Burial
    Trousers, Turquoise Sash, and Woolen Boots, Spinesever.

  • Tome of the Lightbringer: The block value and buff duration have been increased.
  • Totem of the Pulsing Earth: The mana discount for Lightning Bolt has been increased slightly.
  • Weightstones and Sharpening Stones: The bonus damage from these temporary enchantments now works while shapeshifted.
  • Winterfall Firewater: The tooltip no longer specifies only melee attack power.

User Interface

  • The Interface Options screen has been completely redesigned.
    AddOns that interact with the Interface Options screen will need to be
    updated.

  • Combat Log Improvements
    • New tabs are available for sorting combat messages.
    • ctrl-right clicking functionality has been added for individual information sorting
    • Colors may now be assigned for friends and enemies
    • The WoWCombatLog.txt file format has been changed to make it easier for programs to read.
    • The ability to chat-link player spells and talents.
  • Cast sequences work with slot numbers again.
  • GM messages now appear with a Blizzard icon near their name.
  • You can now declare war on a faction in the reputation UI while you are in combat.
  • Spell haste and Armor Penetration will now display on the
    character sheet. (Armor Penetration displays in the hit rating
    section). Spell Penetration now displays under the spell hit section.

  • Weapon enchants are now shown at the character selection screen.
  • The friends list now has a notes field per friend. Click on the note icon to add a note for a particular friend.
  • There is now a UI option to display free bag space. When
    turned on, your backpack will display the total number of free spaces
    available in all your bags.

  • You can now link quests into the chat log by Shift-Clicking on the quest name in the chat log.
  • Merchants now display how many pages of merchandise they sell (Page 1 of 2).
  • Guild Bank Changes
    • Ranks can now be set to allow withdraw of funds or allow repair with funds or both.
    • When purchasing a bank tab, it takes money out of the guild bank before it takes your personal money. This is logged as well.
    • Each Tab now has an info pane. This pane can be used for requests or for rules about the tab or anything at all really.
  • When looting Bind on Pickup items, the confirmation dialogue
    now lists the name of the item in the dialogue. You can now verify that
    you are picking up the correct bind on pickup item.

  • Bind on Pickup items that only you can pick up (Heroic Badges for instance) will no longer bring up a confirmation dialogue.
  • Players can now opt out of looting for group loot, round
    robin and need before greed looting styles. If a player turns this on,
    they will not get a looting turn in the loot cycle. This can be turned
    on from the right-click menu on your own portrait.

  • In Master Loot mode, all players in the group will see
    sparkles on corpses that have loot above the master loot threshold.
    This lets everyone see what the master loot items are, though they
    cannot interact with them. Only the master looter can loot those items
    still.

  • The names over the heads of nearby players who are on your
    friends list will appear in a different color now so you can tell when
    they are nearby.

  • Stacked items for sale at the auction house now display the per unit price and per unit buyout price in the item mouseover.
  • The profession UI search field has been improved and now
    allows for searching of more types of things. For instance you can
    search for items by socket color, by effect ("Critical Strike" for
    instance) or search gems by their effect ("Strength" for instance). In
    addition, the searching of items by level has been made more intuitive.
    You can now search for items by level with "15-20" to search for items
    that you can make that have a minimum level required of 15 to 20.

  • The Tooltip for player Dodge/Block/Parry in the character sheet has been changed slightly.
  • Optimized particle system rendering for improved frame rates.
  • For additional notes on Lua and XML changes please visit the UI & Macros Forum.

World Environment

  • Creature versions of Intimidating Shout have been changed to
    Frightening Shout, and the primary target of the ability is now feared
    instead of stunned.

  • Goreclaw the Ravenous can now be skinned.
  • Interacting with objects (chests, mining nodes, herbs) should no longer aggro neutral creatures.
  • Monstrous Kaliri have learned how to chase players going straight up.
  • Outland Rare Spawn
    • The following creatures have had their hit points and damage
      significantly reduced: Collidus the Warp-Watcher, Fulgorge, Hemathion,
      Kraator, Marticar, Morcrush, and Nuramoc

Bug Fixes

  • Fixed an error that was causing many auctions to never complete due to the item no longer being on the auction house.
  • Splintertree Raiders will now respawn with Toerk if Duriel
    Moonfire and her guards are killed while the Raiders are still alive.

  • Female Draenei can no longer become stuck under a root in the tunnels leading to Blackfathom Deeps, Ashenvale.
  • The quest description text for "The Corpulent One" no longer refers to it being a group quest.
  • Saber/Tiger Mounts will now make footprints when walking backwards in snow.
  • Ogri’la Peacekeeper’s weapons have been scaled properly.
  • Unplugging speakers/headphones during the opening cinematic will no longer freeze the cinematic until canceled.
  • Pets are now able to properly attack mobs near the walls on the ramps in Zul’Aman, Bear Wing.
  • The flag on the battle map in Eye of the Storm will no longer
    show up as Horde controlled even if an alliance player has picked it
    up.

  • Channeling spells will no longer continue to show the channeling bar after zoning into arena battlegrounds.
  • Blood Elf corpses now properly have loot in Alterac Valley battlegrounds.
  • Nazan in Hellfire Citadel: Ramparts will no longer sometimes
    not land on the ground until after Vazruden the Herald is killed or
    Nazan is heavily damaged.

  • It is no longer possible to be saved to a Heroic instance while not meeting the requirements to get into it.
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